mgtropes: (Default)
mgtropes ([personal profile] mgtropes) wrote in [community profile] utried2025-06-21 11:21 am

graveyard...2

GRAVEYARD
Notice of an itinerary change—
Well, shucks! You died. This might be a familiar experience for you, maybe not. Either way, you're probably feeling distinctly less dead now, with any injuries you previously obtained now healed. Grogginess still clouds your mind, but in a way that's reminiscent of waking up rather than anything nefarious.
... Not too unlike when you first arrived here, actually. Namely, because you wake up in what looks to be an airport terminal. Again! It's not quite the same as the one you were in before, but you're not free of airports yet, it seems. To be specific, you're in the baggage claim area, in the most literal sense: lying in an open suitcase on the carousel, going round and around (or, if you were unlucky, you might've tumbled out of the suitcase as it slid down onto the conveyor belt). You might want to hop off at some point.
If you're worried about your belongings, you can find them either on your person or in another suitcase chugging along on the belt. Once you retrieve everything, there's a new area to explore. Plus, reunions to be had with those who died before you, or with the four Hosts you haven't seen since the first week. And should you be worried about the living side, there are various screens around the terminal, allowing you to still watch what's going on over there.
► GRAVEYARD RUNDOWN
  • You are able to see the living (and their public network posts).
  • Weekly effects are still active.
  • Any personal items you didn't give away before your death are with you in the graveyard.
  • You can still use your curse items on the living, with the usual caveats of avoiding OOC inconvenience (e.g. no effects that would last into Thursday night).
  • The graveyard has its own set of NPCs (Maestro, Bora, Libeccio, Scirocco). You are no longer able to contact the living side's NPCs via audiences, but you can talk to the other four once again.
  • If you get injured and would like to be healed (within reason), the graveyard NPCs can heal to varying degrees, so feel free to handwave tapping them until you got one who could help you.
  • You may handwave the NPCs explaining the basics to you: you're alive again, but you're unable to regroup with the "living" side due to lacking a mode of transportation to the airport terminal where they are, and a barrier is blocking people from leaving the old-fashioned way. Trying to book a ride is a work in progress for the entire graveyard.
  • As of Week 4, the memshare effect from Week 3 remains.
spiritbalm: (BA_095)

[personal profile] spiritbalm 2025-06-21 08:14 pm (UTC)(link)
I haven't had a chance yet, but probably best to show them later.

[ i was taking guy fieri to a baseball game. ]
doublefists: ᴛʜᴀɴᴋ ʏᴏᴜ ʟᴏᴡᴇ!!! [ᴅɴᴛ] (091)

[personal profile] doublefists 2025-06-21 08:25 pm (UTC)(link)
[ i hope he enjoyed himself ]

Hopefully they'll give us a direction to go in when we talk.

... If whoever is doing this is lying to us about - what, plotlines, what else are they making up, right? If it's just a show.

[ we are living the plot of danganronpa 3 ]
Edited 2025-06-21 20:25 (UTC)
spiritbalm: (IA_64)

[personal profile] spiritbalm 2025-06-21 08:31 pm (UTC)(link)
[ he had a hot dog ]

I suppose I'm curious about what the "reminder" to stay on script entails.
doublefists: [ ᴍᴀʟᴀɢʀᴀᴘʜɪᴄ ] (002)

[personal profile] doublefists 2025-06-21 08:33 pm (UTC)(link)
I know South got too mouthy with the auditors and that's why they can't talk. Maybe that has something to do with it.
nostradamus: (056)

[personal profile] nostradamus 2025-06-21 08:36 pm (UTC)(link)
They can talk when they think they aren't being watched. The auditors got them preeeetty scared, though.
spiritbalm: (BA_019)

[personal profile] spiritbalm 2025-06-21 08:37 pm (UTC)(link)
We are less closely watched on this side, them included. So perhaps we can get away with more as well.
nostradamus: (065)

[personal profile] nostradamus 2025-06-21 08:44 pm (UTC)(link)
You've got those four walking around with their faces bare. That's a pretty good indicator.
spiritbalm: (1-7)

[personal profile] spiritbalm 2025-06-21 08:46 pm (UTC)(link)
Well, yes, that, and we discussed it.
doublefists: (042)

[personal profile] doublefists 2025-06-21 08:38 pm (UTC)(link)
Huh. I didn't get the chance to talk to them much about it. They said they couldn't talk at all, but they could've lied. And that was like, a week or two ago, so things might have changed.
nostradamus: (247)

[personal profile] nostradamus 2025-06-21 08:51 pm (UTC)(link)
Before you died, I caught them by surprise and they reacted verbally. Then they slammed the door in my face and when they came back, they weren't talking anymore — until I pushed them to.

They had to remove something from their face to start using their voice again. So I think they're normally wearing a muzzle of some kind.