graveyard...2
GRAVEYARD
Notice of an itinerary change—
Well, shucks! You died. This might be a familiar experience for you, maybe not. Either way, you're probably feeling distinctly less dead now, with any injuries you previously obtained now healed. Grogginess still clouds your mind, but in a way that's reminiscent of waking up rather than anything nefarious.
... Not too unlike when you first arrived here, actually. Namely, because you wake up in what looks to be an airport terminal. Again! It's not quite the same as the one you were in before, but you're not free of airports yet, it seems. To be specific, you're in the baggage claim area, in the most literal sense: lying in an open suitcase on the carousel, going round and around (or, if you were unlucky, you might've tumbled out of the suitcase as it slid down onto the conveyor belt). You might want to hop off at some point.
If you're worried about your belongings, you can find them either on your person or in another suitcase chugging along on the belt. Once you retrieve everything, there's a new area to explore. Plus, reunions to be had with those who died before you, or with the four Hosts you haven't seen since the first week. And should you be worried about the living side, there are various screens around the terminal, allowing you to still watch what's going on over there.
► GRAVEYARD RUNDOWN
- You are able to see the living (and their public network posts).
- Weekly effects are still active.
- Any personal items you didn't give away before your death are with you in the graveyard.
- You can still use your curse items on the living, with the usual caveats of avoiding OOC inconvenience (e.g. no effects that would last into Thursday night).
- The graveyard has its own set of NPCs (Maestro, Bora, Libeccio, Scirocco). You are no longer able to contact the living side's NPCs via audiences, but you can talk to the other four once again.
- If you get injured and would like to be healed (within reason), the graveyard NPCs can heal to varying degrees, so feel free to handwave tapping them until you got one who could help you.
- You may handwave the NPCs explaining the basics to you: you're alive again, but you're unable to regroup with the "living" side due to lacking a mode of transportation to the airport terminal where they are, and a barrier is blocking people from leaving the old-fashioned way. Trying to book a ride is a work in progress for the entire graveyard.
- As of Week 4, the memshare effect from Week 3 remains.
QUICKLINKS

no subject
Recipient: Jacopo
Message Content:
Apologies for any confusing messages earlier in the week. The four of us have been doing well, and I'm sure many of us would appreciate gifts, if you're willing.
- Libeccio
Day: Sunday
Recipient: Alex
Message Content:
There are quite a few interesting places here, but as a Host, I'll let your fellow participants spoil the surprise if they desire. Have you been enjoying the ones on your end, airport aside?
- Libeccio
Day: Sunday
Recipient: Jonas
Message Content:
We do get to travel a bit, so don't worry. We're doing as well as we can be. How are things on your end? Has it been a bad weird?
- Libeccio
Day: Sunday
Recipient: Maya
Message Content:
Thank you for writing. I have—a friend taught me how to use firearms, for benign purposes. I was quite bad at it without his assistance.
We're not doing too badly for the most part, I think.
- Libeccio
Day: Sunday
Recipient: Rosamund
Message Content:
Dear Rosamund,
I believe in you, and I look forward to seeing the path you forge.
I'm doing well, but speaking of things I need, may I ask a few questions? We've been talking a bit about holidays and the like, so I was curious if you have any. Do you have any family, friends, spouses, or partners to spend them with, or any people you'd like to spend them with in the future? If so, I'd like to hear about them.
- Libeccio