bus
BUS? A BUS???
The wheels on the bus (don't) go round and round...
You wake up on a bus.
It's a very nice bus, though. Luxurious, even! The seats are comfy and can be used as beds, with pajamas also available for you to change into. It's stocked with enough food and drink to last a week or so, along with a bathroom that also has a shower and free toiletries to use. The downside, however, is that apparently you have to share—as you're not alone when you awaken.
It seems like you're not where you should be, either. The bus comes equipped with TV screens, but rather than any movie or show, it's reality TV in the most literal sense. You might even recognize a few faces over there in the terminal, but either way, you can watch the participants go about their day. You're as equally confused as they are, after all, even if miles (?) separate you.
For that matter, that's pretty much all you can do. You're stuck on this bus. You can't access where the driver's controls would be, and there's no driver to begin with; in fact, the bus isn't even moving. The doors are shut, and any attempt to break the windows will send you bouncing back. Opening the shutters will treat you to the enticing sight of... outside airport scenery. You're on airport grounds somewhere, but you can't tell anything other than that. If you do some digging around, though, one compartment on the bus contains a random assortment of card games and board games for you to entertain yourselves with.
Better get cozy, because you might be here for a while.
RUNDOWN
- This will be your one mingle post until next Friday.
- You do not have any personal belongings on you. Unlike the other players, you also don't have a phone. Sad.
- The W0 weekly effect, once revealed, will apply to you as well.
- Your characters are able to see anything that takes place on the public mingles, including network posts, via the bus TV screens. You may also handwave them being able to see the initial notification that the players all received on their phones.
- We will have a small, pseudo-mini-event for you on W0 Wednesday at 12pm PST/3pm EST.

no subject
Makes sense. [ and then, because he needs a momentary break from all the depression, he leans back in his seat to ask: ] So why do you think they picked a trip to Australia as a prize?
[ guy who doesn't know what australia is ]
no subject
Not a clue. But maybe it tells us something about them? If they think it's appealing enough to work as a prize, then...
[she shrugs.]
Or maybe they just looked at a list of countries in alphabetical order, got bored early on, and picked whichever one they'd read last when they stopped.
no subject
It does sound pretty different from most other countries, if the narrator is to be believed.
[ or is just because he's not sure what half the words being said mean? hard to say. ]
no subject
...it sounds interesting, I suppose, but definitely not interesting enough to entice most people to sign up for something like this, I would hope.
no subject
[ listen, he can turn a blind eye to many things but murder is not one of them. ]
no subject
[preserving the outcomes of their previous games, though...]
no subject
[ but 8 weeks is a long time. ]
What do you think about us though? There must be a reason we're here instead of there.
no subject
[she doesn't want to say this. but.]
In the last place I was, there was one person who was brought there a little early and ended up... getting killed by one of the original facilitators of that "game". [...] I don't remember dying, though.
no subject
So you think we might also have some kind of role to play in this competition?
no subject
no subject
no subject
no subject
no subject
no subject
Seriously?
no subject
Mm-hm. The castle. One of the people I worked with to infiltrate the hotel was there in his first experience, and one of the participants from the hotel was originally from there too.
no subject
[ ... ]
Unless it was some kind of magical owl.
no subject
They could only write back if someone wrote to them first.
no subject
no subject
no subject
That's very sweet. I suppose that when you're stuck with a group of people with no way out, you end up getting attached.
no subject