graveyard
GRAVEYARD
Notice of an itinerary change—
Well, shucks! You died. This might be a familiar experience for you, maybe not. Either way, you're probably feeling distinctly less dead now, with any injuries you previously obtained now healed. Grogginess still clouds your mind, but in a way that's reminiscent of waking up rather than anything nefarious.
... Not too unlike when you first arrived here, actually. Namely, because you wake up in what looks to be an airport terminal. Again! It's not quite the same as the one you were in before, but you're not free of airports yet, it seems. To be specific, you're in the baggage claim area, in the most literal sense: lying in an open suitcase on the carousel, going round and around (or, if you were unlucky, you might've tumbled out of the suitcase as it slid down onto the conveyor belt). You might want to hop off at some point.
If you're worried about your belongings, you can find them either on your person or in another suitcase chugging along on the belt. Once you retrieve everything, there's a new area to explore. Plus, reunions to be had with those who died before you, or with the four Hosts you haven't seen since the first week. And should you be worried about the living side, there are various screens around the terminal, allowing you to still watch what's going on over there.
► GRAVEYARD RUNDOWN
- You are able to see the living (and their public network posts).
- Weekly effects are still active.
- Any personal items you didn't give away before your death are with you in the graveyard.
- You can still use your curse items on the living, with the usual caveats of avoiding OOC inconvenience (e.g. no effects that would last into Thursday night).
- The graveyard has its own set of NPCs (Maestro, Bora, Libeccio, Scirocco). You are no longer able to contact the living side's NPCs via audiences, but you can talk to the other four once again.
- If you get injured and would like to be healed (within reason), the graveyard NPCs can heal to varying degrees, so feel free to handwave tapping them until you got one who could help you.
- You may handwave the NPCs explaining the basics to you: you're alive again, but you're unable to regroup with the "living" side due to lacking a mode of transportation to the airport terminal where they are, and a barrier is blocking people from leaving the old-fashioned way. Trying to book a ride is a work in progress for the entire graveyard.
QUICKLINKS

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[though they are least seem reflective about it, as if noting to consider for important things later]
Well, it'll be fine. None of you are injured? Didn't get into any skirmishes with each other?
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[i hope the bus crew has to stow away on the plane out of here since they don't have passports.]
Oh, not at all! We got along quite well, actually. I was a little impressed at the lack of property damage by comparison.
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Me too. No one even hoarded all the toilet paper?
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[amused]
That's good to hear though. Surprising, but I love being surprised when the low bar is cleared.
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[a beat...]
...speaking of low bars! I completely forgot to introduce myself, and that should have been one of the first things I did. I'm Seizaburo Kamiya. [assuming they are not japanese until she can see otherwise] It's nice to meet you, odd circumstances aside!
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Say, we're friends, aren't we? How do you feel about nicknames? Sei? Buro? I'd call you Kami but I'm afraid someone on the other side already called dibs.
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Most of my friends call me Kamiya, if I'm being honest. My homeland is that sort of place, so that's what I'm accustomed to.
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Kamiya's the most comfortable to you then?
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[or is maestro enough of a nickname already...]
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[annoying]
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[amusing...]
Oh! That reminds me. The type of combat I'm familiar with doesn't involve much kicking, but your kicks were really impressive earlier in the week! I would love a pointer or two about how I could improve, if you have some spare time.
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Oh? Good eye.
Certainly, I'm never against giving out a few lessons on how to deliver a good, swift kick. Never know when the situation might call for it.
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[she beams]
Then I'll eagerly await your instruction! ...I suppose it might be a good idea to look around a little and see if we can find anywhere in this place that would be suitable for training...
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Shall we?
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[onward they go! rng hath given me bave & dusters so i suppose they will skip the capsule hotel and sei will pause in front of the entrance here.]
...it's so loud and so colorful in there...