graveyard
GRAVEYARD
Notice of an itinerary change—
Well, shucks! You died. This might be a familiar experience for you, maybe not. Either way, you're probably feeling distinctly less dead now, with any injuries you previously obtained now healed. Grogginess still clouds your mind, but in a way that's reminiscent of waking up rather than anything nefarious.
... Not too unlike when you first arrived here, actually. Namely, because you wake up in what looks to be an airport terminal. Again! It's not quite the same as the one you were in before, but you're not free of airports yet, it seems. To be specific, you're in the baggage claim area, in the most literal sense: lying in an open suitcase on the carousel, going round and around (or, if you were unlucky, you might've tumbled out of the suitcase as it slid down onto the conveyor belt). You might want to hop off at some point.
If you're worried about your belongings, you can find them either on your person or in another suitcase chugging along on the belt. Once you retrieve everything, there's a new area to explore. Plus, reunions to be had with those who died before you, or with the four Hosts you haven't seen since the first week. And should you be worried about the living side, there are various screens around the terminal, allowing you to still watch what's going on over there.
► GRAVEYARD RUNDOWN
- You are able to see the living (and their public network posts).
- Weekly effects are still active.
- Any personal items you didn't give away before your death are with you in the graveyard.
- You can still use your curse items on the living, with the usual caveats of avoiding OOC inconvenience (e.g. no effects that would last into Thursday night).
- The graveyard has its own set of NPCs (Maestro, Bora, Libeccio, Scirocco). You are no longer able to contact the living side's NPCs via audiences, but you can talk to the other four once again.
- If you get injured and would like to be healed (within reason), the graveyard NPCs can heal to varying degrees, so feel free to handwave tapping them until you got one who could help you.
- You may handwave the NPCs explaining the basics to you: you're alive again, but you're unable to regroup with the "living" side due to lacking a mode of transportation to the airport terminal where they are, and a barrier is blocking people from leaving the old-fashioned way. Trying to book a ride is a work in progress for the entire graveyard.
QUICKLINKS

no subject
Recipient: Alex
Message Content: Hey Little Miss Alex. Looks like you made good use out of the present we sent ya. I knew you'd get a forking hoot out of it. Don't tell Ace.
I'm glad I ain't losing my forking mind writing this because I gotta confess something. I don't know how it happened but I ended up cursing you this past week to forget Jonas and the same thing happened to him with you. What I did was the worst thing I could've done. I know it must have hurt you both bad. I'm real sorry. I know you're going to tell me it's okay or you'd be the bigger person about it, but I don't think it's an easy thing to forgive. I shouldn't have done what I did and it's been eating me up like fire. When we see each other next, give me a big ole sock to the head, will ya? With a bat or something so you don't hurt your hand.
Send me a message back and let me know you got this and the gifts I sent ya.
Sorry again, Alex. Sorry to Jonas too. You can share whatever you want with him.
B.
Object(s) Mailed: One chocolate cheesecake, one vanilla cheesecake, one cherry blossom cheesecake, one classic basque cheesecake, two soft scrunchies, a hand-carved wooden figurine of a radio, a greeting card with this on it with a shittily written "SORRY -BOOTHILL" inside of it.
Day: Week 1, Sunday
Recipient: Maya
Message Content: Ain't much to report over here. Anders, Vi, and Weesh all made it. You were on fire at the trial this week. Glad you're safe.
B.
Day: Week 1, Sunday
Recipient: Rosamund
Message Content: Hi, Princess Rosie. Just so you know, sometimes when we try sending messages out, they get forked up somehow. Don't know the rhyme or reason behind it, but right now I'm doing fine writing this.
I had a whole spiel I was gonna send ya but after what happened these past few days, I think what I wanna say most is I'm sorry. It ain't just because you sent me that new hat and scarf. Whatever reason you had must be tearing you up, and I know I ain't the only one with all the sympathy in the world for ya.
Try to save some of that upset for the Auditors too. They're the forking ones behind all of this, not you. These games are downright cruel.
We're rooting for ya.
B.
Object(s) Mailed: a small squishable wolf won from a claw machine
Day: Week 1, Sunday
Recipient:Strohl
Message Content: Hey there. Everyone on this side is fine. Anders, Vi, and Weesh are all here. It was rough when they got here and it's still rough now, but we're looking after them, especially Vi. Between you and me, I think she needs a good long chat with Hulkenberg. Our heads get forked up sometimes when we try sending messages out, so it might take a while.
I'm getting updates from Anders on the team missions and stuff. Maybe not the best time to say so, but they're a hoot and a half! Keep us at the top. I know y'all can do it.
B.
Day: Week 1, Sunday
Recipient: Haru
Message Content: Ok first thing. Sometimes our heads get forked up when we try sending out messages and we end up sending out crazy messages when we don't mean to, so if you or anyone else get anything that seems off, it's just that, okay? Don't know if it's a curse or what.
Second thing, I wanna say good job this week, but that came at a high cost, huh? Hang in there.
B.
P.S. I've got that Porridge sticker in my pocket and I handed the fish over to Essek. Thanks for that.
Day: Week 1, Sunday
Recipient: Manwol
Message Content: Hope you're doing well, Miss Manwol.
I think you wouldn't let a thief walk without him making up for what he stole.
So maybe you kept him for just a while, but I'll bet you made him do something for ya before letting him leave.
Am I wrong?
B.
P.S. Wouldn't blame ya for keeping him though.
Day: Week 1, Sunday
Recipient: Yoru
Message Content: I didn't send no forking peas!
If y'all get weird messages, it's 'cause this place forks with our heads when we try to send things sometimes.
By the way, Vi, Anders, and Weesh all made it okay. We're all doing fine here. Nothing dangerous happening. Just stupid most of the time.
B.
Day: Week 1, Sunday
Recipient: Rupert
Message Content: I'll tell ya what I told Yoru. If y'all get weird messages, it's 'cause this place forks with our heads when we try to send things sometimes. I didn't send none of those ones though. Must've been one of the others.
Take care of yourself, and the team too. Nothing exciting happening over here. Will keep y'all updated when I ain't losing my forking mind.
B.
Day: Week 1, Sunday
Recipient: Jacopo
Message Content: It's Boothill. You know how forked up it was seeing Pickles romping around from here?! Thought we might've had a late arrival or something! How in the fork did you end up in his body like that? And why'd you make that other dog so upset?
Pretty sure we all thought it was fudged up that Pickles got pulled into Scawwy. Far as I know there weren't no rhyme or reason behind it.
Hope you're doing all right. Seems like you are. We're fine on this side too. Ain't a whole lot to report yet.
B.
Day: Week 1, Sunday
Recipient: Childe
Message Content: I think y'all are doing a good job with Kate. Just treat her like any girl, yeah? I won't get into her business, but I don't think she got a good shot at just being herself without worrying or looking over her shoulder. She's sharp as a tack for a reason. Could be you already know more than me by now though.
Nothing to report here except everyone got here safe. Will keep y'all updated if we figure out something. Might take a while to send over something that makes sense though...
B.
Day: Week 1, Sunday
Recipient: Rin
Message Content: Nya?
B.