graveyard...3
GRAVEYARD
Notice of an itinerary change—
Well, shucks! You died. This might be a familiar experience for you, maybe not. Either way, you're probably feeling distinctly less dead now, with any injuries you previously obtained now healed. Grogginess still clouds your mind, but in a way that's reminiscent of waking up rather than anything nefarious.
... Not too unlike when you first arrived here, actually. Namely, because you wake up in what looks to be an airport terminal. Again! It's not quite the same as the one you were in before, but you're not free of airports yet, it seems. To be specific, you're in the baggage claim area, in the most literal sense: lying in an open suitcase on the carousel, going round and around (or, if you were unlucky, you might've tumbled out of the suitcase as it slid down onto the conveyor belt). You might want to hop off at some point.
If you're worried about your belongings, you can find them either on your person or in another suitcase chugging along on the belt. Once you retrieve everything, there's a new area to explore. Plus, reunions to be had with those who died before you, or with the four Hosts you haven't seen since the first week. And should you be worried about the living side, there are various screens around the terminal, allowing you to still watch what's going on over there.
► GRAVEYARD RUNDOWN
- You are able to see the living (and their public network posts).
- Weekly effects are still active.
- Any personal items you didn't give away before your death are with you in the graveyard.
- You can still use your curse items on the living, with the usual caveats of avoiding OOC inconvenience (e.g. no effects that would last into Thursday night).
- The graveyard has its own set of NPCs (Maestro, Bora, Libeccio, Scirocco). You are no longer able to contact the living side's NPCs via audiences, but you can talk to the other four once again.
- If you get injured and would like to be healed (within reason), the graveyard NPCs can heal to varying degrees, so feel free to handwave tapping them until you got one who could help you.
- You may handwave the NPCs explaining the basics to you: you're alive again, but you're unable to regroup with the "living" side due to lacking a mode of transportation to the airport terminal where they are, and a barrier is blocking people from leaving the old-fashioned way. Trying to book a ride is a work in progress for the entire graveyard.
- As of Week 4, the memshare effect from Week 3 remains.
QUICKLINKS

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[ lost track of how many people haru was cursed to be in love with. ]
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ace, kazuki, and jonas have joined him in worm brothership to team up against rin who has seemingly lost his way and has decided to that land is better than water. the betrayal!!!!!!!
haru finds comfort in the horse arms of rupert who is spying on them for mysterious ryo. ]
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in reality he just has a duck bowlcut he's embarrassed about ]
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good luck ryo ]
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[ it's a suggestion for a new detail. ]
Haruka and Rupert...? I suppose I won't object to this.
[ to homewrecking. ]
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[ the mysterious RYO (from australia) seduces RIN to the dark side with delicious australian bread. RUPERTs family owns the bakery it's made from, oh my.
BUT WAIT, while rupert and haru have a tumultuous love affair and he's being seduced to the ponds of japan, it turns out KAZUKI was Ryo's real plant all along!!!!
with the power of HEAVY METAL, kazuki destroys the tranquil pond! ]
Heheheh-
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this is going off the rails more than she expected. she takes a few steps back, now that he's gotten into the swing of it.
it's not her fault...... maybe...... ]
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he's deeply engrossed into his own chaos now
KAZUKI revealed to be the lieutenant villain causes RIN and HARU to reunite at the ruins of their once home. Rin believes there is nothing left for him here but Haru uses the power of friendship and anime to convince him for one final swim
They and the worm bros combine their powers to become MECHA QUACK and defeat the evil RYO and his henchmen. Ylfa gets a shining moment of glory to bite someone in the butt and sending them flying.
THE DAY IS SAVED, the pond is rebuilt. And they all lived happily ever after.
or did they? ]