graveyard...3
GRAVEYARD
Notice of an itinerary change—
Well, shucks! You died. This might be a familiar experience for you, maybe not. Either way, you're probably feeling distinctly less dead now, with any injuries you previously obtained now healed. Grogginess still clouds your mind, but in a way that's reminiscent of waking up rather than anything nefarious.
... Not too unlike when you first arrived here, actually. Namely, because you wake up in what looks to be an airport terminal. Again! It's not quite the same as the one you were in before, but you're not free of airports yet, it seems. To be specific, you're in the baggage claim area, in the most literal sense: lying in an open suitcase on the carousel, going round and around (or, if you were unlucky, you might've tumbled out of the suitcase as it slid down onto the conveyor belt). You might want to hop off at some point.
If you're worried about your belongings, you can find them either on your person or in another suitcase chugging along on the belt. Once you retrieve everything, there's a new area to explore. Plus, reunions to be had with those who died before you, or with the four Hosts you haven't seen since the first week. And should you be worried about the living side, there are various screens around the terminal, allowing you to still watch what's going on over there.
► GRAVEYARD RUNDOWN
- You are able to see the living (and their public network posts).
- Weekly effects are still active.
- Any personal items you didn't give away before your death are with you in the graveyard.
- You can still use your curse items on the living, with the usual caveats of avoiding OOC inconvenience (e.g. no effects that would last into Thursday night).
- The graveyard has its own set of NPCs (Maestro, Bora, Libeccio, Scirocco). You are no longer able to contact the living side's NPCs via audiences, but you can talk to the other four once again.
- If you get injured and would like to be healed (within reason), the graveyard NPCs can heal to varying degrees, so feel free to handwave tapping them until you got one who could help you.
- You may handwave the NPCs explaining the basics to you: you're alive again, but you're unable to regroup with the "living" side due to lacking a mode of transportation to the airport terminal where they are, and a barrier is blocking people from leaving the old-fashioned way. Trying to book a ride is a work in progress for the entire graveyard.
- As of Week 4, the memshare effect from Week 3 remains.
QUICKLINKS

no subject
I'll rip Childe's head off too if you want me to. He underestimates me.
[ ... ]
Ignore them for the moment. I don't want to make you choose anything you wouldn't choose on your own. I know-- I think that is important to you. Or because you feel pity for me. I understand if you choose otherwise. I probably would recommend it.
[ THIS DOES NOT CONTAIN A DIRECT QUESTION. ]
no subject
ANDERS ISN'T RELAXED AT ALL. His hands lower. I guess he's also slightly flustered in this thread because Childe put him right on the spot.]
Anders, shut up and ask me if you are wanting to ask me. Otherwise, you'll be watching me and Childe have dinner.
[Imagine he says no anyway. That'd be funny.]
no subject
ROLLING HIS EYES but this does actually make him relax and ask like a normal person. ]
Do you want to go to Chilly's sometime?
[ this took forever because I had to decide the objectively funniest restaurant to ask. ]
And I would ruin your dinner with Childe in any way I possibly could.
[ well thats less normal. ]
no subject
You should be careful. He's very particular about his victories.
[THEY WERE SUPPOSED TO BE WRITING FIC AND THEY HAVE BECOME THE FUCKING FIC IN REAL TIME.]
...Very well.
no subject
... I have to get rid of my knife.
[ what does this have to do with anything and why is it so urgent. ]
no subject
Yes, I would rather not be stabbed during dinner. Especially not in a Chilly's.
[If a stabbing happened, it may as well happen in a Chilly's, though.]
no subject