bus
BUS? A BUS???
The wheels on the bus (don't) go round and round...
You wake up on a bus.
It's a very nice bus, though. Luxurious, even! The seats are comfy and can be used as beds, with pajamas also available for you to change into. It's stocked with enough food and drink to last a week or so, along with a bathroom that also has a shower and free toiletries to use. The downside, however, is that apparently you have to share—as you're not alone when you awaken.
It seems like you're not where you should be, either. The bus comes equipped with TV screens, but rather than any movie or show, it's reality TV in the most literal sense. You might even recognize a few faces over there in the terminal, but either way, you can watch the participants go about their day. You're as equally confused as they are, after all, even if miles (?) separate you.
For that matter, that's pretty much all you can do. You're stuck on this bus. You can't access where the driver's controls would be, and there's no driver to begin with; in fact, the bus isn't even moving. The doors are shut, and any attempt to break the windows will send you bouncing back. Opening the shutters will treat you to the enticing sight of... outside airport scenery. You're on airport grounds somewhere, but you can't tell anything other than that. If you do some digging around, though, one compartment on the bus contains a random assortment of card games and board games for you to entertain yourselves with.
Better get cozy, because you might be here for a while.
RUNDOWN
- This will be your one mingle post until next Friday.
- You do not have any personal belongings on you. Unlike the other players, you also don't have a phone. Sad.
- The W0 weekly effect, once revealed, will apply to you as well.
- Your characters are able to see anything that takes place on the public mingles, including network posts, via the bus TV screens. You may also handwave them being able to see the initial notification that the players all received on their phones.
- We will have a small, pseudo-mini-event for you on W0 Wednesday at 12pm PST/3pm EST.

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[pros of multiple murdergames: she's gotten better at pronouncing names that aren't japanese! cons of multiple murdergames: she keeps using honorifics with people. at least this is better than when she called lup "lastname-san" because her profile said "lup lastname".]
It definitely leaves a bit to be desired in terms of space, doesn't it? Although, I have to confess - it's less crowded than the first troop's sleeping quarters back home.
[for now, anyway. she'll lose it if people start dying and they just all start crowding the bus.]
But there's not much space for us to move around and stretch our legs, either.
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Yeah, I'm not sure how we won't go stir crazy if we're going to be stuck here for more than a few days. Unless that's the whole point of putting us in here.
[ he's not ruling out anything right now. ]
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[she hasn't fully investigated everything just yet, but she does see what looks like some food and drinks, so. at least they haven't been set up to starve right off the bat.]
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Good idea. [ ... ] How old are you, if you don't mind me asking?
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[according to the way they calculated ages back then, anyway.]
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Just Wriothesley is fine. Really. 'Sir' just makes me feel old.
[ which he is, so. ]
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My apologies. You give off the same sort of air as the troop captains from back home, and I'm used to calling them "sir" or "sensei".
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Well, I was in management for a few years before this. Never led any sort of troop or army before, sorry to disappoint.
[ but, ah— ]
Were you some sort of soldier then?
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[there's a beat, and she chuckles a little.]
...but I suppose with the way these places work, there's a strong chance you've never heard of them before.
[also like. he's white so she's assuming he wouldn't know even if they were both from earth, i'm sorry.]
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You're right, I'm afraid I haven't. I never got out much until recently, but I did learn a lot the last time I was [ hm, how to put it ] stuck in one of these situations.
[ like seme and uke. important life terms. ]
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[she laughs.]
If I'm being honest, thinking about it sort of gave me a headache when it first came up, but it is a little exciting to learn new things. What is the place you came from like, Wriothesley-san?
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You're right about that. We may not know much, but I like to think that just means there's a lot of new and exciting experiences left for us to have.
[ anyway, ]
As for me...I'll take a guess and say you've never heard of Fontaine. I was born and raised there, and while it has its fair share of problems like any other nation, it's a beautiful place to visit. Do you like the ocean?
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[huh! she looks intrigued.]
There were two men from Teyvat in the last place I was, but they came from Mondstadt. We never much discussed it, but there was information about Teyvat in the files about the participants. Fontaine was listed as one of Teyvat's seven nations, but I must admit I know nothing more about it than the name itself. Is it an ocean nation, then? [she smiles.] The country I come from is an island, and I was born in a port city. The ocean is beautiful!
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It is indeed, surrounded on all sides by water. The beaches are lovely, the water sparkling, and the food delicious if you ever have the chance to try it.
[ it's his home, for all that he has his gripes about it. ]
Who were the two from Mondstadt, if you don't mind me asking? Maybe I've met them before.
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[she hums.]
Alberich-san and Ragnvindr-san... ah, that is, Kaeya Alberich and Diluc Ragnvindr. Are you acquainted with them?
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It could just be my bias talking, but Fontainians tend to make an art form of nearly every activity they pursue. Sometimes it's purely for display but many times they do pour their whole heart and soul into whatever passion they choose to follow.
[ it's nice. ]
I think I've read the names in the paper once or twice. Mr. Diluc Ragnvindr, prestigious owner of the Dawn Winery in Mondstadt?
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[she definitely has a bias for people who fully throws themselves into everything they do...]
Ah, yes, that's him! And Alberich-san is the cavalry captain of Mondstadt's Knights of Favonius.
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[ truly she's rubbed elbows with so many important people. ]
Neither of them are here [ with a nod towards the tv screen ] with us, are they?
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[she supposes there is the possibility that in the time she's looked away from the screen they were on it, but who knows?]
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[ he hasn't been able to discern a pattern between himself and his vacation buds, at least. ]
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[she gives a small huff.]
But the important thing isn't necessarily the why, it's the how we're all going to get out of it.
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[ WHICH MEANS.....he gestures towards their food supply. our average first-class flight meals. ]
Hungry?
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[looking through the options... huh.]
...at least it's not a bunch of junk. These will make for well-balanced meals.
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[ they do appear to have quite a few packets of assorted nuts, trail mixes, popcorn, and bars. along with actual meals. ]
Impressive selection though. [ he pivots, crouching down to browse through the drinks and fishes out a water bottle that he offers up. ] Water?
[ it's important to (neuvillette voice) stay hydrated!! ]
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[she accepts the water bottle, twisting the cap open to take a small sip from it. not too much, because they're going to need fresh water for however long they're stuck here.
then she offers it to him.]
This won't last us forever, but there do seem to be enough supplies for more than just a few days. Still, we're going to want to find some way to restock or some way to get out before we run too low.
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