graveyard...3
GRAVEYARD
Notice of an itinerary change—
Well, shucks! You died. This might be a familiar experience for you, maybe not. Either way, you're probably feeling distinctly less dead now, with any injuries you previously obtained now healed. Grogginess still clouds your mind, but in a way that's reminiscent of waking up rather than anything nefarious.
... Not too unlike when you first arrived here, actually. Namely, because you wake up in what looks to be an airport terminal. Again! It's not quite the same as the one you were in before, but you're not free of airports yet, it seems. To be specific, you're in the baggage claim area, in the most literal sense: lying in an open suitcase on the carousel, going round and around (or, if you were unlucky, you might've tumbled out of the suitcase as it slid down onto the conveyor belt). You might want to hop off at some point.
If you're worried about your belongings, you can find them either on your person or in another suitcase chugging along on the belt. Once you retrieve everything, there's a new area to explore. Plus, reunions to be had with those who died before you, or with the four Hosts you haven't seen since the first week. And should you be worried about the living side, there are various screens around the terminal, allowing you to still watch what's going on over there.
► GRAVEYARD RUNDOWN
- You are able to see the living (and their public network posts).
- Weekly effects are still active.
- Any personal items you didn't give away before your death are with you in the graveyard.
- You can still use your curse items on the living, with the usual caveats of avoiding OOC inconvenience (e.g. no effects that would last into Thursday night).
- The graveyard has its own set of NPCs (Maestro, Bora, Libeccio, Scirocco). You are no longer able to contact the living side's NPCs via audiences, but you can talk to the other four once again.
- If you get injured and would like to be healed (within reason), the graveyard NPCs can heal to varying degrees, so feel free to handwave tapping them until you got one who could help you.
- You may handwave the NPCs explaining the basics to you: you're alive again, but you're unable to regroup with the "living" side due to lacking a mode of transportation to the airport terminal where they are, and a barrier is blocking people from leaving the old-fashioned way. Trying to book a ride is a work in progress for the entire graveyard.
- As of Week 4, the memshare effect from Week 3 remains.
QUICKLINKS

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[ he's busy writing about Rin and Haru racing in the pond as ducks. haru seems to be winning with the power of friendship ]
The cursed option
[ stares into the void you all did this to me. he seems to be thinking out loud as he works on his epic a/b/o love story between a monster and a monster fucker. ]
But someone has to be the omega. But there are far too many males present? Eh, it's fine, we can fix that. They do it all the time online.
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Omega! The bottom. The one who cries and whimpers and says 'don't hurt me, uwu!'
[ he.... sure said uwu out loud ]
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[
says the crybaby but like it's alpha week so it's fine]
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[ says him who deals with an incredibly seme omega ]
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Omega?
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[ he didn't read the right types of fanfiction. ]
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Well, they're close to the same thing. Alpha and Omega tend to also have a middle ground called Beta. They're kind've just the normies in the world. Not really the top, not really the bottom.
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Can you make a vague reference to Ylfa?
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they now are the adopted fathers to a dogshark. why is there a dogshark in the freshwater pond?? who got lost somewhere along the way??? ]
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I thought so as well.
[ but now haru is worm live on tv so he's looking at his story like HM. HMMM........ will haru be able to overcome this new challenge by being their natural food source? or will vore once again be the answer?
tune in next chapter ]
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